![]() You own Barotrauma, so you already know that fast paced is not the overall game feel. ![]() Little actual goal other than to go deeper and fight off ever increasing hordes of enemies.(There is a 'goal', but it's a spoiler, kinda.) Yeah, this is a fast paced arcade style rouge-like. ![]() You can buy stuff with the loot that get while playing too, like clothes, different subs, weapons and tools. You can find random civilizations, dungeons, boss lairs, etc. There are diverse biomes that you'll find as you go deeper. It's like a rogue-like but with submarines. That said this game is a lot more relaxed, that's for sure. There aren't any classes either, there are just different tools that anyone can pick up and use willy-nilly. Managing the AI crew in this game is more frustrating than Barotrauma, because they don't communicate with you and you can't tell them individually what you want them to do. It doesn't have the awesome physics and crew-management that Barotrauma does. In this game your sub actually has a health bar too. The sub can flood and you can drown, but that's it. There's no power management, water pressure, or oxygen to worry about. Originally posted by ♡ ⒸⒽⒾⒸⒽⒾ ღ:This game isn't a simulator like Barotrauma. There are definitelly folks that can describe differences better than me, but nobody even try right now, so I tried to help best I could. And, there might be, like, max 16 players? Maybe more. While in barotrauma healing is complicated, repair not so easy (especialy there is separated tasks for mechanics and engineers), steering is not easy (or people on "let's play" I mention before couldn't handle that), to go outside you need to put suit on, with limited oxygen tank (while in WNTGD there is no such thing like even putting suit on, except diving helmet for exploration caves, but it is putting automaticly, with not limited oxygen), to do certain repairs the suit is also required to be on, to not be crushed by water pressure. Looks definitelly not realistic (some like it some not), and quite easy to learn.īarotrauma tries to be more realistic, there's more "roles" and tasks (in WNTGD you need to repair, heal, steer and shoot). WNTGD is less complicated, for less number of players (max. look pretty similar to me champ, infact this just looks like a blatant copy which is why iask the question in the first place C-copy?! I've seen enough "let's play" from barotrauma and play a lot WNTGD, so I can point some out differences. "The time travel concept is a bit more complex, and overall plausibility might be questionable, though admittedly worked really well for the storytelling.Originally posted by dredhedlurker:they aren't even the same genre of game the only thing they have in common is you go in a sub and shoot sea monsters and also use teamwork, that's literally it. I also love how 'alien' the extraterrestrials were," said Redditor misterjoego. Language is extremely hard, and most sci-fi films quickly take care of the problem with a magical translator device so they can get on with the story they want to tell. "I think Arrival felt the most plausible in terms of what it might be like to have to interact with an extraterrestrial species. RELATED: 10 Best Mind-bending Sci-fi Films From the 2000s, According To Rotten Tomatoes It's one of the most thoughtful sci-fi in years, focusing on the power of language and communication and how it shapes our perception of the world around us. As she delves deeper into the alien language, Louise begins to experience a profound shift in her understanding of time and reality. ![]() Linguist Louise Banks ( Amy Adams) is recruited by the US military to communicate with extraterrestrial beings who have landed on Earth. ![]()
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